X3 albion prelude starts

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This way I can play through the game with script editor deactivated, without temptation being in my way. The idea is that the setup script will perform one-time changes at game start without having to activate the script editor to do it manually. I instead started creating custom setup scripts for my new game scenarios, which would run once at the start of a game. I find having the script editor enabled invariably spoils the game as temptation is always there to use it once its activated. Sometimes I simply want to avoid re-exploring the galaxy over again. Having played through many X games, I often prefer to start the game with a particular scenario in mind.

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This is to allow the menu to be popped up when the script editor is not enabled. Note: Games will automatically be flagged *modified* by the presence of the init script. The menu can be skipped without applying any changes and it cannot be opened again within that game. Money, salvage insurance, unfocused jumpdrive, player HQ, jump beacons This script will pop a one time menu when starting a new game, with options to customize: